Category: User Experience
They intend to be a quality alternative to face-to-face classes for people who, for some reason, have to stay at home, or prefer to stay at home
Read MorePortuguese Red Cross Senior Academy
Category: User Experience
It intends to contribute to the improvement of the quality of life of the most senior citizens, through the enrichment of their free time, namely in the academic, cultural, social and sporting areas.
Read MoreSerious game to prevent frailty in older adults
Category: User Experience
A new hub of games was designed to both monitor and prevent frailty (cognitive, physical and social) in elderly people.
Read MoreCategory: Projects
To develop a useful, transparent and easy-to-use platform following a quadruple-helix (QH) approach, in which service users, care professionals, researchers and innovators will collaborate throughout the process.
Read MoreSOCIABLE: Personalized cognitive training interventions
Category: Other (project outcome)
SOCIABLE introduces a radical new approach for ICT assisted cognitive training and social activation for a wide range of senior citizens including cognitive intact elderly, older adults with Mild Cognitive Impairment. SOCIABLE supports personalized cognitive training interventions, designed by cognitive neuroscientists and health experts according to medically sound principles covering all cognitive skills.
Read MoreStrong and steady are training groups adapted for seniors who experience unsteadiness
Category: User Experience
Strong and steady are training groups adapted for seniors who experience unsteadiness with incipient functional impairment who need balance and strength training. The new national recommendations for physical activity specify that elderly people with impaired balance, in addition to being physically active for 30 minutes at least 5 days a week, should do balance exercises and strength training to improve strength and balance and thus reduce the risk of falling. 60 municipalities in Norway are using this programme.
Read MoreSuperLingo-Innovative foreign language program for cognitive training in high risk adults
Category: Projects
Super Lingo is a project to create an online English-language learning tool. The program will consist of short, intensive language classes and are designed for healthy adults as well as those have reported Subjective Cognitive Decline (SCD), Mild Cognitive Impairment (MCI), and people with early stage dementia. The users of the tool will use the online games and role playing scenarios independently for a six-month period.
Read MoreCategory: User Experience
The focus of TACTILE is to develop a mixed reality (MR) software for elderly people for playing board games and doing physical training exercises on MR glasses. The MR environment will support the high usability of the overall system by combining a common board game setup (including real game pieces) with virtual game pieces. The system recognizes the real game parts on the gaming board of player A and sends this information to player B where they are represented by virtual game parts. This process is bidirectional and so the two spatially separated players can play one single game together.
Read MoreCategory: User Experience
Kobo hosts and maintains KoboToolbox, a data collection, management, and visualization platform used globally for research and social good. Our mission is to support open source data systems and technology for humanitarian action, development, environmental protection, peacebuilding, and human rights.
Read MoreThe National Archive of Computerized Data on Aging (NACDA)
Category: Data Sets
The National Archive of Computerized Data on Aging (NACDA) acquires and preserves data relevant to gerontological research, processing as needed to promote effective research use, disseminates them to researchers, and facilitates their use. By preserving and making available the largest library of electronic data on aging in the United States, NACDA offers opportunities for secondary analysis on major issues of scientific and policy relevance.
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