Analysis Responses

City4Age: Elderly-friendly City services for active and healthy ageing

Category: Projects

City4Age will activate urban Communities to facilitate the role of social/health services and of families in dealing with mild cognitive impairments and frailty in the elderly population. The challenge is to demonstrate that Citiesplay a pivotal role in the unobtrusive collection of more data on individual behaviours, and with increased frequency. This can then greatly improve the early detection of risks through the timely analysis of changes in these behaviours and, finally, the design of effective interventions for countering these risks.

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Digital Health Service for Identification of Frailty Risk Factors in Community-Dwelling Older Adults

Category: User Experience

Study protocol of a nationwide multicentric study in seven Italian regions aimed at assessing the effectiveness of a digitally supported approach for the early screening of frailty risk factors in community-dwelling older adults.

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ESSENSE - Higher education programme on building information modelling towards the development of smart environments for seniors, http://essense-project.eu/

Category: User Experience

ESSENSE consists of a transdisciplinary Strategic Partnership, bringing together higher education institutions, Vocational Education and Training (VET) institutions, business associations and representatives of social enterprises. Each bringing different expertise related to BIM, project management, Information and Communication Technologies as well as Smart Housing and Ambient Assisted Living, where collaboration will be reinforced on problems as important as the ageing population.

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GreenerAge - Climate-Change and Environmental Literacy for Urban Citizens 55

Category: Projects

The project aims at enhancing digital skills and competence development in the target group (55 adults) through the development of a digital gamification platform as a playful literacy tool. It will centre around a set of innovative and user-friendly tools and practices that will transform 55 adults into real drivers of change by raising awareness, developing competences, skills and improved access for adults 55 to digital education tools and content that promote a more sustainable lifestyle.

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HERCITY toolkit

Category: User Experience

Gender inclusion online toolbox in urban planning

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How does a (smart) age-friendly ecosystem look in a post-pandemic society?

Category: User Experience

Journal paper: Abstract: COVID-19 has impacted not only the health of citizens, but also the various factors that make up our society, living environments, and ecosystems. This pandemic has shown that future living will need to be agile and flexible to adapt to the various changes in needs of societal populations. Digital technology has played an integral role during COVID-19, assisting various sectors of the community, and demonstrating that smart cities can provide opportunities to respond to many future societal challenges. In the decades ahead, the rise in aging populations will be one of these challenges, and one in which the needs and requirements between demographic cohorts will vary greatly. Although we need to create future smart age-friendly ecosystems to meet these needs, technology still does not feature in the WHO eight domains of an age-friendly city. This paper extends upon Marston and van Hoof's ?mart Age-friendly Ecosystem' (SAfE) framework, and explores how digital technology, design hacking, and research approaches can be used to understand a smart age-friendly ecosystem in a post-pandemic society. By exploring a series of case studies and using real-life scenarios from the standpoint of COVID-19, we propose the ?oncept of Age-friendly Smart Ecologies (CASE)' framework. We provide an insight into a myriad of contemporary multi-disciplinary research, which are capable to initiate discussions and bring various actors together with a positive impact on future planning and development of age-friendly ecosystems. The strengths and limitations of this framework are outlined, with advantages evident in the opportunity for towns, regions/counties, provinces, and states to take an agile approach and work together in adopting and implement improvements for the greater benefits of residents and citizens.

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Making Healthy Places

Category: User Experience

This project looks at such convergences and divergences within a particularly instrumental environment - the barriers and opportunities that present to built environment practitioners when making healthy places.

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Measuring and 3D modelling of indoor spaces, a 3D point cloud dataset of a hospital ward

Category: Other

Scanned 3D data and techniques to do more scans and reconstruct 3D models out of them

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Neighbourhoods of the Future

Category: Other

The Agile Ageing Alliance (AAA) aims to demonstrate that through innovations in technology, business and service models, our homes and multigenerational neighbourhoods of the future can be reimagined to boost health and wellbeing, and promote independent living, leading to a reduction in the financial burden on Citizens and State. AAA asked expert stakeholders what, in an ideal world, our homes and neighbourhoods could look like in 10 to 20 years, and what steps must be taken now to disrupt the status quo and make their vision a reality?Neighbourhoods of the Future captures the thoughts and predictions of a veritable `who's who' of distinguished experts and emerging thought leaders.

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Smart Age-Friendly Living and Working Environment

Category: Projects

SmartWork is supporting active and healthy ageing at work for older office workers, through a suite of smart services, building a Worker-Centric AI System for work ability sustainability.

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