Learning modules Hands-on SHAFE BUILT
Category: User Experience
To learn to build inclusive environments we developed 7 online modules, including (among others) age-friendly house, dementia-friendly house, mobility outdoors.
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This is a program that aims to improve the quality of life for older adults in nursing homes and assisted living facilities, by providing social activities, entertainment, and companionship
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Aging is continuously depicted as a force majeure event despite clear and robust premonitions of its coming. However, such depiction serves to justify the unpreparedness and inadequacy of policies manifesting in loneliness and isolation, unsatisfied demands in health and social care, lack of suitably inclusive residential and social facilities, and inequitable access to support and services. Recent years have seen an increase in social innovation that involves alternative transaction models, such as time-banks and circular economies. These initiatives represent collective responses to changes and challenges such as aging by identifying and innovatively capturing and exchanging locally- and freely- available assets with the intent to fulfill economic needs (more affordable goods and services), social ambitions (skills development and exchange, repurposing space, social inclusion, and cohesion) environmental aspirations (up-cycle) and psychological needs (sense of purpose, identity, belonging, recognition). Whilst it is often assumed that ad hoc measures are appropriate to resolve the challenges posed by an aging demographic, the learnt assumption that underpins this work is that aging is a systemic issue and ought to be understood, and resolved, in its context, not by producing niche- relevant policy and interventions, but considering the impacts it has on the whole society. Henceforth it is proposed that truly transformative social innovation for the aging population must consider and resolve the challenges of communities as these are where older adults can stay relevant socially and, in the presented approach, also economically. Through the review of four international case studies, a framework with four cornerstones has emerged. This includes the changing role of local and central governments, the models of value creation, co-creation mechanisms, and finally, technology, especially digital social currency. The concurrent presence of the four factors in the framework is not always a requirement for social innovation to emerge and flourish. However, the presented analysis suggests that all four themes have an impact even when not being direct agents of social innovation. The authors conclude by making a case for developing Living Labs for Aging-in-Place, to experiment and study proposed solutions for systemic challenges facing the aging population, grounded in community-led schemes.
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This project looks at such convergences and divergences within a particularly instrumental environment - the barriers and opportunities that present to built environment practitioners when making healthy places.
Read MoreManufacturers and Developers Guidelines
Category: User Experience
Guidelines for manufacturers and developers of Active and Healthy Ageing solutions aiming for a Personal User Experience (PUX, Action Group C2): Recommendations and Lessons Learned V1
Read MoreCategory: Other
The Agile Ageing Alliance (AAA) aims to demonstrate that through innovations in technology, business and service models, our homes and multigenerational neighbourhoods of the future can be reimagined to boost health and wellbeing, and promote independent living, leading to a reduction in the financial burden on Citizens and State. AAA asked expert stakeholders what, in an ideal world, our homes and neighbourhoods could look like in 10 to 20 years, and what steps must be taken now to disrupt the status quo and make their vision a reality?Neighbourhoods of the Future captures the thoughts and predictions of a veritable `who's who' of distinguished experts and emerging thought leaders.
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Nostalgia Bits aims to be one of the first examples of what we call an ?ugmented community?service. Augmented communities combine the benefits of interest-bound communities (typically supported by on-line services) with the benefits of geographically-bound communities (which lead to rich, face-to-face interactions).
Read MoreCategory: Best practices
NOVI SAD 2021 is a platform for development of creative potentials of Novi Sad-European Capital of Culture 2021. This project motivates and inspires both cultural workers and all citizens to re-examine current values and set new goals towards democratic cultural development of the city. Re-examination of modern identity of Novi Sad, revitalisation of cultural heritage, reconstruction of the existing and opening new spaces intended for culture, developing cultural participation of citizens of all ages.
Read MoreCategory: User Experience
They intend to be a quality alternative to face-to-face classes for people who, for some reason, have to stay at home, or prefer to stay at home
Read MoreCategory: User Experience
Over the age of 65 on issues such as healthy and active aging, preventing dementia, elder rights, institutional care, and municipal services, as well as coordinating and producing projects for individuals over the age of 65.
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