Educational game - Building Inclusive environments for all generations
Category: User Experience
In this game the player meets 5 characters who face daily issues in life while they are pregnant, having mobility problems, suffering from dementia, suffering from adolescent identity issues and being a single parent. The aim of the game is to make every citizen happy by offering solutions for inclusion.
Read MoreEducational game on Dementia care
Category: User Experience
In the scope of iDO, an innovative game was designed to work around the standard ineffectiveness of traditional training methodologies for direct care workers. The game runtime, complexity and intrusiveness have been modelled and designed from the ground-up around the requirements and needs indicated by direct care workers, people with dementia, family carers, dementia experts.
Read MoreEducational game on Dementia care
Category: User Experience
In the scope of iDO, an innovative game was designed to work around the standard ineffectiveness of traditional training methodologies for direct care workers. The game runtime, complexity and intrusiveness have been modelled and designed from the ground-up around the requirements and needs indicated by direct care workers, people with dementia, family carers, dementia experts.
Read MoreEducational game on Handling lower back pain
Category: User Experience
An innovative game was designed to work around the standard ineffectiveness of traditional learning approaches for mature workers. The required data was modelled and designed from the ground-up around the requirements and needs indicated by mature workers with low back pain and experts in the field.
Read MoreEducational game on post stroke care
Category: User Experience
An innovative game for this project was designed to work around the standard ineffectiveness of traditional learning approaches for direct care workers dealing with stroke survivors. The game runtime, complexity and intrusiveness was modeled and designed from the ground-up around the requirements and needs indicated by direct care workers and experts in the field.
Read MoreCategory: User Experience
Encourage senior citizens to be more active in working and social life, Akdeniz University in the Mediterranean city of Antalya has inaugurated an education program called Renewal University, targeting people over the age of 60. The program, which offers courses in sociology, psychology, biology, technology, chemistry, agriculture, pharmacology, medicine, history, philosophy, maintenance and cooking, takes aim at the cognitive renewal of these students.
Read MoreCategory: Projects
Sharing experience on the way how to get a smart healthy age-friendly environment. Examples from 10 partners both practical and on funding possibilities. Collabarations on PPI and PPP.
Read MoreCategory: Best practices
Posibilty of linking different sensors to a site, collecting data online and visualizing them, accessing them anytime through mobile app, etc.
Read MoreGetting online for people with aphasia
Category: User Experience
Stroke Association UK - Online co-designed materials for people with aphasia
Read MoreCategory: Information
Provides resources and initiatives for creating age-friendly environments in healthcare, social care, and urban planning
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