Category: User Experience
The Agile Ageing Alliance (AAA) aims to demonstrate that through innovations in technology, business and service models, our homes and Neighbourhoods of the Future can be reimagined to boost health and wellbeing, and promote independent living, leading to a reduction in the financial burden on Citizens and State.
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Besiktas Municipality Senior Citizen office that provides information and consultancy services to every individual over the age of 65 on issues such as healthy and active aging, preventing dementia, elder rights, institutional care, and municipal services, as well as coordinating and producing projects for individuals over the age of 65.
Read MoreBlock-chain based property registry
Category: User Experience
The use case aims to solve South Africa's titling problem by developing a blockchain solution that allows data to be stored in a decentralised, secure database which can be updated without any loss of historic data. The vision is to integrate this record into the Deeds Registry and unlock access to mortgages and other benefits for beneficiaries of the South African government's Reconstruction and Development Programme (RDP).
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Older adults learn digital skills by applying age-friendly environments and usability
Read MoreCARESSES: Culture Aware Robots and Environmental Sensor Systems for Elderly Support
Category: Projects
International project whose goal is to design the first care robots that adapt the way they behave and speak to the culture of the person they assist. By designing robots that are more sensitive to the user's needs, the innovative solution will foster older adults' independence and autonomy, with a greater impact on quality of life.
Read MoreCity4Age: Elderly-friendly City services for active and healthy ageing
Category: Projects
City4Age will activate urban Communities to facilitate the role of social/health services and of families in dealing with mild cognitive impairments and frailty in the elderly population. The challenge is to demonstrate that Citiesplay a pivotal role in the unobtrusive collection of more data on individual behaviours, and with increased frequency. This can then greatly improve the early detection of risks through the timely analysis of changes in these behaviours and, finally, the design of effective interventions for countering these risks.
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This co-creation study aimed to develop a smartphone self-test application for balance and leg strength in collaboration between older adults and the research team. The paper describes older participants' preferences for, and their contribution to, the application design. The main results were participants' desire to know why, to get clear and appropriate information, and expectations of the self-test to be useful. It was feasible and valuable to develop the self-test application in co-creation with the intended user-group, in order to get direct feedback and suggestions for the development.
Read MoreCo-designing an Embodied e-Coach With Older Adults: The Tangible Coach Journey
Category: User Experience
Guidelines for the design of an embodied virtual coach for seniors from the NESTORE H2020 project
Read MoreCo-desing/Co-creation with older adults and informal carers
Category: User Experience
Interviews and co-creation workshops were conducted with older persons ( 65 years) and their carers in Belgium, France, Germany, Italy, Poland, Slovenia, Spain, Turkey, and the United Kingdom.
Read MoreCOOP4HEALTHCARE - Cross-sectoral Alliances for Smart Healthcare Solutions
Category: Projects
The project aims to improve the provision of services in the health sector through consistent cross-border cooperation between the relevant actors in the program area and with strategic European partners. Through this, highly-efficient, focused and long-term oriented pilot project (digitalisation, knowledge excellence,
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