Educational game on Dementia care

Educational game on Dementia care

Category:
User Experience

Net4Age Ontology Terms:
aging , caregiver , computer , disease , education , healthcare , nurse

Description:

In the scope of iDO, an innovative game was designed to work around the standard ineffectiveness of traditional training methodologies for direct care workers. The game runtime, complexity and intrusiveness have been modelled and designed from the ground-up around the requirements and needs indicated by direct care workers, people with dementia, family carers, dementia experts.

Overview: 
The main goal of the iDO project is thus to make evidence-based knowledge available for low-skilled workers in dementia care.

Objectives: 
The project aims to translate up-to-date evidence in an accessible, motivating, engaging and innovative vocational training on dementia care for direct care workers, reaching professionals who are normally excluded from this knowledge.

Initiatives: 
there are useful tools for careworkers but not complete in terms of adoption procedures
Shortcomings: 
Beside the outcomes there are not explanations and documentation for further adoption of the practice
Relevance: 
3
Relevance Description: 
It is interesting for the NET4Age but not completed in terms of adoption process
Quality: 
2
Opinion: 
Useful tools but the project does not respect the standards of the NEt4Age to be included in the KB
Overlap: 
Yes
Overlap Detail: 
Erasmus Pluas Project Earlydem
Sources: 
https://idoproject.eu/game/
Keywords: 
care workers skills, dementia, e-training, learning
Email: 
oscarzanutto@gmail.com