Buddy4All project

Buddy4All project

Category:
User Experience

Net4Age Ontology Terms:
acceptance , aging , citizen , community , computer , computer science , design , device , education , experience , family , health professional , inclusion , isolation , participation , people , researcher , technology , usability , wellbeing

Description:

Buddy4All is a research project building a bridge between generations to strengthen the social inclusion of seniors and younger adults. Buddy4All provides a novel approach to support older and younger adults, through:

Overview: 
An innovative platform to connect generations

Objectives: 
Buddy4All is a research project building a bridge between generations to strengthen the social inclusion of seniors and younger adults. Buddy4All provides a novel approach to support older and younger adults, through:- Cross-generational interaction between younger and older generations- Virtual Activities with location-based mixed-reality games and cognitive training for fun cross-generational activities and to enhance mental and physical health- Professional support: Access to professional support for sensitive issues

Initiatives: 
Utilizing the buddy principle in order to exchange experiences between the older and the younger generation. Moreover, using mixed reality (MR) technology for this purpose
Shortcomings: 
Ongoing project with no outcome publications so far
Relevance: 
4
Relevance Description: 
From the older perspective this project could contribute towards avoiding isolation, getting support from younger buddies (tech support/shopping/moving the lawn etc.) Also the UCD process including the MR app is relevant for UX WP1
Quality: 
4
Opinion: 
From my perspective interesting approach at least for WP1
Overlap: 
Yes
Overlap Detail: 
TACTILE AAL Project using MR glasses within the AAL target group
Sources: 
https://buddy4all.com/
Keywords: 
Mixed Reality, inter-generation, younger adults, buddy principle
Email: 
miroslav.sili@sili.at